Blank score sheet
Fifteen numbered rounds, eight columns you can name, a total that keeps up and a switch for whether big or small is good. For the game that came without a pad, the one with house rules nobody else uses, and the one being invented at the table right now.
Keep score in the browser
The grid below is the sheet. Type into it and the totals, bonuses and thresholds are applied as you go; press Print at any point and the paper version comes out with whatever is in the boxes.
Names and scores stay in this browser and nothing is uploaded. Where a game has competing conventions the sheet says which one it applies. Check this before you rely on it. This score sheet and scorekeeper is provided free and without warranty, and its results are not professional advice.
any game score sheet
Date ____________
| Score | Player 1 | Player 2 | Player 3 | Player 4 | Player 5 | Player 6 | Player 7 | Player 8 |
|---|---|---|---|---|---|---|---|---|
| Round 1 | ||||||||
| Round 2 | ||||||||
| Round 3 | ||||||||
| Round 4 | ||||||||
| Round 5 | ||||||||
| Round 6 | ||||||||
| Round 7 | ||||||||
| Round 8 | ||||||||
| Round 9 | ||||||||
| Round 10 | ||||||||
| Round 11 | ||||||||
| Round 12 | ||||||||
| Round 13 | ||||||||
| Round 14 | ||||||||
| Round 15 | ||||||||
| Total |
Fifteen numbered rounds, eight columns and a total — the sheet for the game nobody has a sheet for.
A worked example
Five rounds on a plain sheet, highest total taking it.
| What happened | Points |
|---|---|
| Rounds one to three | 41 |
| Round four | 12 |
| Round five | 19 |
| Total | 72 |
The sheet for everything not on this site
Most games do not need a specialist pad. What they need is somewhere to write names across the top, numbers down the side, and a line at the bottom that adds up without anybody having to concentrate. That is what this is, and it covers dice games, party games, quiz rounds, tournaments between rounds of something else, and any evening where the scoring was agreed in the first two minutes.
Two copies print on a page, so one sheet of paper gives you two games or one long one and a spare. Fifteen rows suits almost anything; a game with more rounds runs onto the second copy with the first total carried into row one.
Choosing which direction wins
The one setting that matters is whether the largest or smallest column takes it, because that decides what the sheet should be pointing at. Card games where leftovers are counted against you, and anything modelled on a course or a race, run downwards; nearly everything else runs up.
Setting it means the winner is marked correctly instead of by whoever is looking. It sounds trivial and it is the single most common scoring error in casual play — the habit of circling the biggest number is very strong, and it survives being told twice that low wins.
Naming the columns is worth the ten seconds
A column headed with a name rather than a position survives somebody swapping seats, going to answer the door, or joining halfway through. It also makes a photographed sheet legible later, which is how most of these end up being settled the following week.
On screen the names save with the game, so closing the tab and coming back finds the same table. Printed, they are simply a line to write on, which is all a name has ever needed.
Common questions
How many rounds and players does it take?
Fifteen numbered rows and up to eight named columns. Pick the number of players first and the spare columns come off the printout, which stops anyone using a column that is not being totalled.
Can I use it for a game where low wins?
Yes, that is a switch on the page rather than a different sheet. Set it before you start and the running totals point at the smallest column instead of the largest.
What if a round scores a negative number?
Type the minus sign and it is subtracted. Plenty of games have hands that go backwards, and a sheet that refuses them forces the sort of marginal annotation that nobody can read afterwards.
Is there a limit on how big a score can be?
No practical one — the boxes take four figures comfortably and more if needed. Games running into six figures are usually better served by recording thousands, but nothing here stops you writing the whole number.
Every other sheet on this site
- Score sheets and keepersFifteen games, plus a blank
- Yahtzee score sheetFive dice, thirteen boxes
- Farkle score sheetSix dice, ten thousand
- Hand and Foot sheetFour rounds, two piles
- Mexican Train sheetThirteen doubles, low wins
- Phase 10 score sheetTen phases, low score
- Cribbage score sheetPegging, hand and crib
- Rummy score sheetMelds up, deadwood down
- Golf card game sheetNine holes, low wins
- Qwixx score sheetFour rows, triangular scoring
- Darts score sheet501 and the marks game
- Scrabble score sheetWords, blanks, bingos
- Bridge score sheetAbove and below the line
- Euchre score sheetTwo teams, race to ten
- Pinochle score sheetBid, meld, tricks
- Canasta score sheetCanastas, threes, minimums
- Printing guidePaper, margins, ink